[Remote] Concept Art Lead

Remote Full-time
Note: The job is a remote job and is open to candidates in USA. teamLFG is on a mission to create games that foster community among players, and they are seeking a Concept Art Lead to guide their concept art team on a new intellectual property. In this role, you will lead the development of dynamic characters and environments, mentor your team, and collaborate closely with other departments to shape the game's vision. Responsibilities • Lead and coordinate work for a multidisciplinary concept team accountable for character, environment, worldbuilding, and marketing art • Mentor and inspire a talented team of concept artists through all phases of production • Create a safe culture for growth and feedback, guidance, and coaching to enhance efforts • Collaborate with Art Director and Leads to help shape and communicate the vision of our game through close collaboration and alignment with our Design and Narrative partners • Create strong processes and scalable art workflows that force multiply the team and define a high art quality bar • Inspire and motivate the team with personal craft - creating high-quality concepts, paint overs and art for the game • Embrace “we” culture in addition to being an outstanding collaborator and communicator • Develop internal and ex-dev style guides and workflows, and manage teams through creation of game assets Skills • Proven experience in AAA game development leadership role(s) • Advanced foundation in digital & traditional arts, including, but not limited to, figure drawing, landscape painting, graphic design, and illustration • Experience working as a Concept Lead from R&D through ship including early prototyping explorations • Demonstrated skills and deep understanding of stylized art and style adaptability • Experience working on a stylized game and / or a game with an isometric camera perspective • Software knowledge: Expert at digital illustration software IE: photoshop, Clip Studio or equivalent • Strong organizational, analytical skills, problem solving ability and attention to detail • High level of strategy & critical thinking skills and good habits of validating assumptions working across discipline lines • Strong portfolio showcasing previous concept art work in games • Passion for games & familiarity with the competitive gaming landscape • Experience working with 3D software for block ins • Understanding of 3D character workflow - ability to create concepts that support character modeling & rigging needs • Experience with development using Unreal Engine • Experience leading multiple teams on a live game (“game as a service”) Benefits • Medical • Dental • Vision • Matching 401(k) • Paid time off • Wellness program • Coveted employee discounts for Sony products • Bonus package Company Overview • Bellevue, WA-based studio driven by a mission to create games where players can find friendship, community, and belonging. It was founded in undefined, and is headquartered in , with a workforce of 11-50 employees. Its website is Apply tot his job
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