Roblox is a platform where millions of people explore, create, and connect through immersive digital experiences. They are seeking a Software Engineer for the User Sharing team to help build features that enhance content sharing and discovery among users.
Responsibilities
- Build and ship user-facing features and backend services that power content creation and sharing across Roblox
- Own end-to-end projects (1–3 months) with guidance, from design to launch and iteration
- Improve existing systems by identifying inefficiencies and contributing to reliability, performance, and scalability
- Write clean, maintainable, and well-tested code, and contribute actively to code reviews
- Collaborate closely with cross-functional partners (product, design, data) to deliver high-quality features
- Document technical decisions and communicate clearly with teammates and stakeholders
- Participate in technical discussions and contribute ideas to improve your team’s domain
- Support and learn from peers, while beginning to mentor interns or newer engineers
Skills
- 1–3 years of experience building software systems (internships or industry experience)
- Strong coding fundamentals in one or more languages such as C++, C#, Java, TypeScript, or similar
- Experience working on either frontend (e.g., React, UI systems) or backend (e.g., APIs, services)
- Basic understanding of system design concepts (e.g., APIs, data storage, scalability)
- Ability to break down problems and deliver solutions with increasing autonomy
- Good communication skills and willingness to collaborate with cross-functional partners
- A growth mindset and eagerness to learn from feedback
Benefits
- Equity compensation
Company Overview
- Roblox is an online gaming and entertainment platform that offers a shared digital experience that brings people together through play. It was founded in 2004, and is headquartered in San Mateo, California, USA, with a workforce of 1001-5000 employees. Its website is https://corp.roblox.com.